Aim, drop, grab, and drag the squirming prize to the chute.
← → or mouseSlide the claw carriage over a prize.SPACE / A / clickDrop the claw and grab. Then steer the haul to the SOUL CHUTE.2 / BAnti-curse brake — calms the prize so it doesn't wake and wriggle free.The catchHeld prizes wake up and struggle. Bigger prizes pay more but fight harder.M / PMute / pause (while playing).
Dropped grabs, escapes, and the slow glass cracks all feed the panic meter.